I'm a programmer, and some of the keywords that I enjoy are free software, 3D graphic and Object Pascal.
Projects / tasks that I'm involved in:
Castle Game Engine — this is my greatest and ongoing project. VRML/X3D, advanced rendering, utilities (like view3dscene), game engine, various games (like The Castle), all in ObjectPascal.
Teaching (in Polish; zajęcia prowadzone na II UWr)
In the fall of 2011, I gave 4 lectures to children teaching Blender as part of Uniwersytet Dzieci ("Children's University"). You can see the resources and slides I used. And remember to also see "Blender's Course" resources for students on IIUwr.
On various occasions (courses, seminars), I wrote some notes / summaries about various 3D Computer Graphics algorithms. These are a mixed bag of notes, findings, and links to other useful resources. I hope that some developers working in 3D graphic will find them useful :)
Many of them ended being implemented in some way in my Castle Game Engine, so you can look there for open-source implementation of some of these techniques.
I'm a developer of PasDoc, open source Pascal documentation generator (something like ocamldoc / javadoc / doxygen etc. but for ObjectPascal). I think I put some serious work there since I joined in April 2005. You can also take a look at my personal homepage on pasdoc wiki.
I'm also compiling GearHead for Linux, FreeBSD and Mac OS X, see GearHead for Unix page.
Random pieces of information that I wrote:
I'm also the basta... I mean, the administrator on kno.ii.uni.wroc.pl server. See KNO status page.
And since 2009-06, I'm also the administrator of Wrocławski Portal Informatyczny.
Other projects (of less interest, small things mostly finished and/or abandoned now):
grammar_compression — implementation of Sequitur and Sequential compression algorithms in ObjectPascal, actually using some general code from Castle Game Engine
Jamy & Nory — network textual game (MUD, multiple user dungeon) written in Java. There is so much Polish text inside that game that I doubt it will ever be translated to English. So this is of little interest to non-Polish speakers (unless you know Java and you want to hack the code - go on, it's GNU GPLed).
Bad Blaster (2.5 MB) — a small game in OCaml. This archive contains source files (on the terms of GNU GPL), you have to compile them on your own. Requires OCaml, SDL and OCamlSDL. After extracting this archive read README.html inside (it's in Polish - sorry).
This is the Michalis Kamburelis' (aka Kambi) page.
You can fetch my public GPG key and use it to encrypt messages to me or verify my signed emails. (You can also fetch it using GnuPG by gpg --keyserver pgp.mit.edu --recv-key 0xB240711F). I use Thunderbird with Enigmail extension.